First
Impressions, Basic Phone Functionality
Let’s
get this out of the way… there isn’t any wow-factor when you take
the phone out of the box. Walking around town with the phone, there
weren’t the people dropping their jaws when the phone was pulled
out. The G1 is a 2006 version of the HTC Wizard, the AT&T 8125,
and the PPC-6700 on Sprint and Verizon. The only major difference, is
that it has a spring loading keyboard, and a trackball. In short;
it’s thick, it’s a brick.
But,
the wow factor starts when you hit the power button. Normally, when
you think of an HTC device, you think of a tank. It’s big, it’s
slow, but eventually it gets the job done. It took the threat of a
class action suit for HTC to realize that drivers actually matter in
a Windows Mobile phone. The G1 is a new beginning for HTC.
Powering
on the phone for the first time, you notice the quick boot time,
about half that of a Windows Mobile phone. The G1 boots in about 49
seconds, compared to iPhone 3G at 54 seconds (time from powering on,
to main screen). You’re given a quick welcome screen, and asked to
enter in your Google Account, so that you can have sync services.
More on that later. After that, you’re dropped right to the
“desktop”.
The
desktop is not like the home screens on any other cell phone. It’s
much more akin to the desktop of a modern computer. You have icons, a
menu bar, an application dock, folders, and widgets. Like the iPhone,
you flick your finger to scroll through these things. And, that’s
the next major thing that sets the G1 apart from any other HTC phone
yet; it’s designed for your finger. It only responds to a human
touch.
Usage-wise,
it’s almost natural to immediately open the keyboard when using the
device. I only found myself using the G1 with the keyboard closed…
was when I made a phone call. Regardless of scrolling with the
trackpad, or flipping with the finger… widescreen was the way to
go. That’s mostly because of the weight balancing on the G1. But,
it works surprisingly well… All three inputs; keyboard, touch
screen, and trackball, are all easily accessible.
Unfortunately,
we can’t really weigh in on call quality as of yet. Same with
battery life. Why? T-Mobile has said that the Sacramento market will
be 3G when the G1 launches… but as of yet, we haven’t seen a any
3G coverage. It is a bit concerning that T-Mobile is committing to
launching a 3G network, but hasn’t opened access less than a week
before launch.
The
mini-USB port at the bottom carries a port cover. It’s a nice
addition, and despite some who had concerns about it, the port cover
was easy for us to open and plug things into. Unfortunately, as had
been rumored, the standard Ext-USB port adapter (which allows the USB
port to be used as a 3.5mm headphone jack), is absent from the
included accessories. This is simply unacceptable; HTC bundles this
with every Windows Mobile phone… Android should be no different.
Ideally, T-Mobile should rectify this and offer to mail all G1 owners
an adapter.
Advanced
Features
There’s
a lot of advanced features in the G1. First and foremost, is the
ability to switch applications easily. By holding the home button
down, a task switcher (very reminiscent of alt-tab or command-tab on
Windows and Mac OS X) appears. This allows for several applications
to be running at once, applications quit after not being used for a
prolonged period. This allows you to maintain an IM session, while
looking up a web page, while on hold in a phone call. And, it just
works.
In
short, the G1 has shown that a smartphone really can multitask.
That’s something that most of the competition has simply failed at…
one way or another.
Wi-Fi.
I thought that iPhone really was the best Wi-Fi implementation that
could be crafted. Well, Google one-upped Apple. Wi-Fi base stations
that come into range, show up in the menu bar. A quick flick of the
menu bar lets you connect to new base stations in range. There’s no
nagging notification dialogue that interrupts what you’re doing. If
you want to wardrive, just flick down the menu bar. If you want to
keep using 3G, you don’t need to do a thing.
Camera:
This was an interesting one… as there is no video recorder. It’s
shocking how Google and HTC could have missed the need for one, after
watching iPhone attacked endlessly for this. However, with still
photos, it has an excellent interface. The pressure-sensitive camera
button handles the auto-focus with ease. In fact, the only interface
elements in the camera application, are a green light that appears
when there’s an auto-focus lock… and a balloon that appears to
tell you where the camera button is initially.
Also,
the Camera application supports grabbing GPS location data, and gives
fairly good response times. Is the much-more-expensive Touch Diamond
better? Maybe… but it’s certainly close. And, again, this really
shows what Android can do, considering the age of the G1′s
hardware.
The
G1 ships with IM, Google’s first instant messenger that reaches
beyond the walls of Google Talk. While it includes Google Talk, it
also supports other instant messaging services.
Shockingly,
we were not informed that IM services other than Google Talk do
indeed use text messages, as opposed to data. There was no mention
(in the application) that IMs sent via Google Talk would be free
(using unlimited data), but that AIM/Windows Live/Yahoo messages
would be charged SMS rates.
Mail
was one of the key areas where we hit some bugs. First, there are two
Mail applications. One for Gmail, one for all other IMAP/POP3 email
accounts. Both appear to be using the same source code, with the
Gmail app having a different interface (with Gmail specializations).
Unfortunately, Mail is a bit buggy. It has some of the same IMAP root
path bugs that iPhone had when it first shipped. Worse, we couldn’t
work around them with hard-coding… each inbox called itself
INBOX.Mail.something.
The
media players are a bit interesting… and a bit of a letdown. The
Music player is only marginally better than the now-ancient Windows
Media Player. There is no video player, aside from an early version
in the Android Marketplace. YouTube is the only video player on the
phone. YouTube does, however, work quite well. It pulls video from
the same H.264 path that iPhone uses.
Speaking
of the Android Market, this is where Google starts to turn things
around. Android Market is fast, reliable, and we only encountered one
time where we had to re-launch the Market, in about a week of usage.
While there are only a few apps listed now, it does pale in
comparison to Apple’s App Store, this is largely due to the G1 not
being out yet. Unlike iPhone, developers haven’t had a chance to
test software on the device itself… something key to testing and
approving software.
Sync
services are a good start, but still quite a ways from MobileMe.
Google needs to have Windows and Mac OS X desktop integration, to
close the loop. Right now, Android is great with syncing to the
online cloud… but the cloud isn’t good at syncing back to your
computers.
Maps
works great, our only problem was with the GPS taking awhile to
acquisition. It has poor in-building penetration. Outdoors and in a
car however, GPS locks on quickly. Maps on Android is comparable to
Google Maps for Mobile 2.3, and includes Street View. And, a hidden
option allows for enabling Compass mode, which lets the accelerometer
use Street View in a panoramic mode; browsing the Street View simply
by moving the device around in a circular fashion. Compass mode
didn’t really work well. This could be due to the fact that most
apps don’t really use the accelerometer… as was noted above,
landscape is the natural mode for most applications.
And,
finally, the web browser. Google has said that Android is not using
Chrome, but a different branch of Apple’s Web Kit browser. However,
we question that a bit… Google may be holding back on calling
Android’s browser Chrome, but that may be so that we’re compelled
to report on that announcement later. It’s pretty clear that much
of the advances in Chrome stem from Android’s web browser. In fact,
Android even works flawlessly with Google Gears, on standard desktop
web sites. If they are different browsers, the same people helped
make them.
Warning:
Android is about to be compared to iPhone, a lot. This is because
Safari and Android Browser share the same core browser code. It is an
extremely valid basis for comparing the two devices.
The
web browser works great. It zooms, sizes text well, and scrolls
robustly (with both the touch screen and trackball). Tabbed browsing
is pretty much identical to iPhone, as is the ability of the browser
to load and render web pages. However, they do size text differently…
Android
does not benefit from the Resolution Independence technology,
introduced in Mac OS X. Instead, Android changes the size of the text
based on the zoom level. This works about 75% as well as Safari on
iPhone. However, because the G1 benefits from being primarily used in
landscape mode… it isn’t as much of an issue.
Scrolling
on Android Browser is about as elegant as Safari. However, because
the display is not multi-touch, zooming is accomplished by buttons
that appear whenever the finger is touching the display. Android also
provides a magnifying glass feature, common on third-party browsers
such as Opera Mini. Touching the magnifying glass (which appears next
to the zoom controls), zooms the page out to a maximum level, and
then provides a magnified box which the user can scroll. This allows
the user to quickly jump to, for example, the bottom of a long web
page. While functionally the magnifying glass is a bit of a hassle…
it’s less of a hassle than scrolling 25 times to get to the bottom
of a web page in iPhone’s Safari.
Both
iPhone and Android include Google search. iPhone has search built-in
to the scroll bar, and so does Android. Android also comes with a
desktop widget to search right on the desktop… and we actually
found it quite useful. The search bars also support Google’s
suggestion features, so search queries appear as you type. Moreover,
we found searching on Android to be faster than iPhone 3G… even on
T-Mobile’s EDGE network. This is because iPhone defaults to the
desktop version of Google web search. Android however, defaults to
the AJAX-powered mobile version. So, while iPhone is desktop-perfect,
Android doesn’t need to reload the entire page, and thus, can
search faster.
Note:
iPhone users can take advantage of AJAX mobile search by pointing
their browsers to unlockdon. And, iPhone also has a dedicated Google
Search Application, which replicates the utility of the search widget
on Android’s desktop.
And,
like Safari, Android’s Browser is pretty devoid of extensions.
There’s no Flash support, and worse… PDF support is missing. In
all, iPhone’s Safari wins out clearly… but not by the glaring
distance compared with other browsers. And, unlike iPhone, Android
allows for unsigned code… so there’s nothing stopping Adobe from
adding PDF and Flash support on their own.
In
the first section, I noted that the G1 was a 2006 phone
hardware-wise. Well, this is what a 2006 phone can do with good
drivers. Make no mistake about it, Android is a game changer. When IÂ
criticized Microsoft for not updating older Windows Mobile devices
(there is no reason a 2003 Windows Mobile phone couldn’t run the
latest version), I coined the phrase that iPhone wants to be updated.
Android takes that to a whole new level. Android doesn’t wait to be
plugged into a computer, it has an auto-updater running in the
background.
Conclusions
Some
will ask flat-out, is Android better than iPhone? Some will yell at
us for bringing up that question (yes, we read your comments… all
of them). The answer is two-fold. As a not-yet-released phone, the G1
and Android do not have the polish that Apple has been able to build
with a two year lead time. But, that said, the G1 has the promise to
beat the iPhone down the road.
Like
iPhone, Google has promised to continually improve Android, and HTC
is in turn obligated to release those updates. A2DP Stereo Bluetooth
is on its way for the G1, and Android Market will fill in some of the
missing applications. Moreover, Android will let groundbreaking apps
be released without hinderance. That will drive developers to the
platform, and their innovations will drive users to it as well.
Clearly,
Android needs a little polish. There are just some bundled
applications that should be there. There isn’t any default program
for Weather or Stocks. The clock tool is just a basic Alarm Clock.
However, with a Market, we don’t need to knock the phone for
missing these… AccuWeather already has a full weather app on
Market, and Namco is even offering Pac-Man as a free download.
Probably
the worst real problem with the G1, is the lack of pervasive 3G
coverage… but, come next year, G1 variants will be headed to each
and every carrier. The future is bright, Google has shown they can
raise the bar, and the G1 will leave those on T-Mobile without
feeling the urge to switch carriers, just to get one of the best
phones on the market.
The
important thing is that the platform is stable, it’s fast, it’s
responsive. It just works.
On
one final note, we would like to thank Google, T-Mobile, and HTC for
giving us the opportunity to have an unprecedented early access with
the Android platform. Android really has grown on us, but in one way
Google may not have wanted to tip their hand to. Near the start of
the review, I noted Android’s home screen resembled a conventional
desktop. It has become clear to me, that Android is Google’s total
operating system play. It could replace a desktop operating system
tomorrow, and would overnight become the most popular version of
Linux. Of course, Google wouldn’t be content with that… but it is
nice to know that Google has their desktop platform, and it’s
maturing on today’s cell phones.
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